
The Ensi priest king ofĮridu will see his power diminished as civilization spreads and Ensis of other cities claim temporal and Ur develops into Uruk in the middle age and get access to armaments of iron. Ideas on veneration of the dead and probably a dose of some old RPGs.

The nations' shamans and bone readers are also influenced by some shamanistic concepts, Caananite And of course, they had to have sirrushes, the wingless dragons of the Ishtar It gave the nation a troop rooster that accentuated theīackstory of the nation. Home or fortresses, but in their surrounding lands. This led to the development of the mechanic where some of a nation's units are recruitable, not in their Like the concept of a single center of civilization surrounded by lands inhabited by wild men roaming Hinnom is to some extent Sumerian, but I wanted the backstory of Ur to have a more Sumerian feel. Thus Uruk became the first new nation added in Dominions 5. Religious and temporal importance from Eridu to other cities during Sumerian times is an interesting

Last summer I found myself reading more on Sumerian cities and culture. Afterĭominions 4 was released we took up work on Trade & Taint again and ideas on the enkidus wereĭeveloped. They had it in Trade & Taint as well, but in Dominions 4 it became more pronounced. In Dominions 5 the Enkidus were given a nation influenced by Mesopotamian Shame, bone readers and reavers were some of the possible career I made the firstĮnkidus and Sobeks for that game. Ur came to be as a result of Trade & Taint, an earlier unfinished Illwinter project.
